• Most Frequently Asked Questions

    Hardware and System Constraints

     

    D5 Render’s primary rendering pipeline is built based on DX12 + DXR. It needs Win10 v1809 and higher, with NVIDIA graphics card of GTX 1060 6GB and higher.

    We’re developing the secondary rendering pipeline in parallel, which does not require DXR, and it will greatly improve the compatibility of OS and lower hardware requirements. It’s coming very soon. Stay tuned.

    However, we strongly recommend upgrading to NVIDIA RTX series since this new architecture would secure at least 10x speed boost with our implementation. It is a game changer for real-time design interactivity and efficient production of high-quality video animation.

    Support for More 3D Formats

     

    Sketchup, FBX, 3ds Max(through D5 convertor plugin) are supported now.

    Rhino, Revit, C4D, and more 3D formats will be supported on the roadmap. Stay tuned.

    Is It Free​

     

    Beta is free. It is planned to release a community version for free. It will be lightweight and serve well for individual usage and educational purpose.

    Commercial version for pro users and enterprises will also be made available after the official launch.

    Why Standalone​

     

    Being standalone fits better as a composer. It minimizes the limitations of assets created by different CAD or modeling software to allow merging them into one project. It is also more extendable to build dedicate video animation modules.

     

    The form as built-in plugin is also needed to bring more responsive experience during design changes. We plan to develop plugins for different platforms on the roadmap, and they’ll be compatible with the standalone version.